The long-awaited autobiography by one of heavy metal’s most revered icons, treasured vocalists, and front man for three legendary bands-Rainbow, Black Sabbath, and Dio. Prior to his tragic death in 2010, Ronnie James Dio had been writing his autobiography, looking back on the remarkable life that led him from his hometown in upstate New York to t Instant National Bestseller From what little we've seen it appears Project Versus J intends to be part of that too.Instant National Bestseller The long-awaited autobiography by one of heavy metal’s most revered icons, treasured vocalists, and front man for three legendary bands-Rainbow, Black Sabbath, and Dio. Dragon Ball: Zenkai Battle Royale, another team based/ffa fighter is also hugely successful in Japanese arcades. Gundam has been hugely successful in the arcades, and home console releases. I suspect Namco Bandai is now betting the next trend will be team based/free for all fighters as Gundam Vs. All of the official Muso spinoffs have sold hundreds of thousands of units in Japan, easily eclipsing the 150k or less put up by Dragon Ball Z, and Naruto 1 vs. I don't know if that's because it's cheaper to make those kind of games, or if it's because those involved expect them to sell better. A lot are either straight up Muso spinoffs (Gundam, One Piece, and Fist of the North Star) or are wannabe Musos like Bleach, and Saint Seiya. You'll notice a trend in the anime based games on PS3/360 from Japan. 1 fighters in that console market (the games in that collection were hugely successful in Japan as well) I don't know what else will. This past year Namco Bandai released a Japanese made Dragon Ball Z Budokai HD Collection, in every region except Japan, if that doesn't signify the fall of 1 vs.
1 Dragon Ball game on home consoles since 2008, and that's an IP that's successful worldwide with a history of multi-million selling 1 vs. Hell, Namco Bandai hasn't made a true 1 vs. France, and Japan aren't a large enough market to bring One Piece 1 vs. However, both of those (and many of the pro-level fighting games I listed earlier) are million sellers due to a strong international demand. Same goes for the Naruto Ultimate Ninja games. But then you have games like Dragon Ball Z: Burst Limit who have no arcade counterpart selling a quarter of what the Budokai games did on PS2. Those are the top dogs of the fighting game market, and yes, the prevalence of arcades in Japan wouldn't work in the favour of those games.
all struggle to do more than 150k in that region. The Street Fighters, Tekkens, Dead or Alives, King of Fighters, Blazblues, etc. 1 fighting games not selling very well in Japan anymore, I'm not exclusively talking about anime based ones.